/advancement <action> <player> <mode> <advancement> [criterion] Gives the player an advancement. /attribute Changes an attribute of the creature. /bossbar Shows the player a boss bar. /clear [player] [item] [amount] Removes items from the player's inventory. /data Changes the properties of a creature. /effect Gives the creature a status effect. /enchant <player> <enchantment> <level> Gives an enchantment to the item the player is holding. /execute Gets a creature /item to execute a command and /or check conditions. /experience Gives or takes experience points from the player. /xp Gives or takes experience points from the player. /gamemode <mode> <player> Changes the game mode (0/1/2/3) of the player. /give <player> <Item> [Amount] Gives items to the player's inventory. /item (from 1.17) Replaces, modifies or copies items in the creature's inventory. /kill [player/creature] Kills the creature immediately. /loot <ta
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